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Platform: IOS / Google Play and Facebook
Engine: Unity3D
Source Control: Git
Role: Unity Client Engineer
Status: Live Game



 

My Part

  • Scheduled delivery of major and minor features spec'd out by product team

  • Collaborated with the lead principal engineers to improve major resource loading systems per feature and loading states

  • Implemented Gold Fish's daily quest system "Daily Jewel", a persistent event-based achievement system that runs along a 5 day reward system

  • Maintain a 7-year-old code base which runs on mobile and Facebook (WebGL)
     

Screenshots of the features I worked on that were shipped

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